Abstract
The goal of this research is to create a visual component to complement previously-published work in stasis theory. Specifically, the visuals will bring to life a word-based metaphor developed by Mark Turner, transforming it into an illustration to enhance visual thinking and learning. Metaphors extend understanding and reflect thought; as they shape thought they limit meaning, and this has huge implications for cognition. The visual components will be added to the text currently displayed at http://www.writinginstructor.com/northcut.
In the past, stasis theories have relied mostly on visual metaphors such as battlefields. Yet, those scholarly treatments tend to be published with little or no visual aid. Additionally, stasis theory is thought to apply only to verbal arguments – that is, arguments made with words – rather than the arguments found in illustrative representations or images. Flash may give us a way to create graphics that will help readers to understand the usefulness of stasis theory in scientific argument. If successful, this research may contribute to an increased public understanding of science.
Discussion
Defining Stasis Theory
Stasis theory, according to Cicero, helps categorize and classify parts of controversies to be resolved by discourse1. Stasis is often defined in rhetorical studies and argumentation theory to be the point at which colliding points of view meet2. Their intersection provides support for the standpoints, forming an issue3. Stasis occurs during the invention stage of rhetoric4, though stasis theory is productively used to identify sites of conflict in discourse that contain arguments. Stasis theory goes back at least as far as Aristotle, whose words eventually evolved into four key questions for defining key issues, as well as a fifth question later added to the list by Hermagoras4:
1. Did something happen?
2. If so, was harm done?
3. If so, was it great harm?
4. If so, was the great harm justified?
5. Is the trial for the crime being conducted properly?
These questions allowed for stasis theory to be broken down into five one-word categories, one for each question:
- Conjecture
- Definition
- Quality
- Translation
- Method
The opening of De Inventione by Cicero provides the groundwork for his understanding of stasis theory, known as constitutio in the Latin: “Every subject which contains in itself a controversy to be resolved by speech and debate involves a question about a fact, or about a definition, or about the nature of an act, or about legal processes” (Reprinted translation1).
From Print Media to Electronic
In the past several years, journal articles have been popping up more and more online. This transition from print media to electronic media opens up possibilities for fluid – rather than static – illustrations to be used. Sites such as KAIROS (http://www.technorhetoric.net) and Writing Instructor (http://www.writinginstructor.com) give writers the opportunity for multimedia, but because of the ever-evolving nature of technology, it’s very difficult for one to adapt at the same rate. This is where my research comes in. By replacing static images with eye-catching animations, not only does the article become more attractive overall, but animations also typically help the reader to better understand the concept that is being illustrated.
Furthermore, animations made with Adobe Flash offer nearly universally playability, excellent image quality, and a small file size. Unlike animations of the past (animated GIFs), Flash animations can be as intricate as full-motion videos with sound or as basic as a two-frame animation. Web giant YouTube uses a Flash-based system for their videos for its ability to compress video to make it a small enough file size for viewers to be able to watch, whatever their Internet speed.
Results
The Original Objective
I began working on the project in the fall of 2007. All I knew at the time was that I would be working independently to learn how to create Flash animations – which I was very excited about as I had always wanted to learn Flash but never had the time – and using my newfound knowledge to better illustrate the concept of stasis theory in an online journal article. The animations would replace simple static, two-tone graphics that were primarily placeholders till an animation was ready.
Specifically, it was my goal to create an animation that would feature a landscape, two mountains, and some text. The mountains (a metaphor for each half of an argument) would rise up out of the landscape and then move toward each other before clashing at the point of stasis. This was all very foreign to me at the time, so it took many verbal illustrations on her part before I finally understood.
Learning Flash
The Prototypes
It was a very simple animation, but I just wanted to make something in order to get some feedback from Dr. Northcut on which direction I should go. I soon received that feedback, as she told me “the hills should be shorter, and move a little more slowly. We need the 3-D look/feel, as in my original line drawings.”
I was unsure of how to achieve the three-dimensional look that Dr. Northcut requested, so I had to go back to the drawing board and rack my brain.
A few days later, I came up with a basic three-dimensional animation (Figure 2). It was little more than a colorized, animated version of Dr. Northcut’s original image. She responded with “Great, you're getting there. You know how there is the crosshatched grid on 3-D topo images? Maybe research how that is done?”
Because it was meant to be a quick tool to see if we were headed in the right direction, I used easy-to-find, low resolution textures and the same image (albeit flipped horizontally) for the mountains. Upon seeing the comparison image I created, Dr. Northcut was “really happy with the progress.”
Finding high resolution textures to apply to the frame was more difficult than I had expected. I needed one for below ground, one for the surface of the ground, and one for each mountain. After going through literally thousands of pictures, I found four that worked. I put it all together with a much greater attention to detail than the previous image I had made. I was happy with how it turned out (Figure 4).
Evolution
This research turned out to be a bit of a rollercoaster ride. My primary goal changed many times as I came to realize the limitations of each of the methods I was exploring. For example, I started off learning and using only Flash to create an animation. I started off with a two-dimensional animation, but soon created a three-dimensional animation instead. When I was unable to produce a realistic and animate three-dimensional landscape, I turned to topography maps. When I realized that I couldn’t animate topography maps, I considered modeling my own three-dimensional landscape, only to throw that idea out for the same reason as topography maps. Animated GIFs were then considered but soon thrown out. Giving up on animation altogether, static images were the new goal. When what I had learned about Flash clicked with what I knew about Photoshop, I realized that I could create static images and then easily convert them to Flash animations. To be sure, I created a low resolution mock image, and it turned out to be great progress. Finally, I did the same thing but with more detail and came up with the final product. My methods changed a total of six times before coming full circle and going back to what I had originally intended.
1) Matsen, Patricia, Philip Rollinson, and Marion Sousa, eds. Readings from Classical Rhetoric. Carbondale, IL: Southern Illinois UP, 1990.
2) Northcut, Kathryn M. "Stasis Theory and Paleontology Discourse." The Writing Instructor. 2007. http://www.writinginstructor.com/northcut (12 Nov. 2007).
3) Hauser, Gerard. Introduction to Rhetorical Theory. 2 nd Ed. Prospect Hts., IL: Waveland Press, Inc., 2002.
4) Kennedy, George A. A New History of Classical Rhetoric. Princeton, NJ: Princeton UP, 1994.
5) Moriarty, Sandra. “Visual Communication as a Primary System.” Journal of Visual Literacy. 1994. http://spot.colorado.edu/%7Emoriarts/primelang.html (31 Mar. 2008).